Kitty, Puppy, Bunny, Panda and four more friends take turns visiting a cozy little cabin. A thought bubble pops up over each one: hungry, all muddy, sleepy, wanting to play ball, or wanting a pet. Read the bubble, pick the right one of the 5 care tools, and start looking after your guest.
Every kind of care has its own action. Tap your friend's favorite food one bite at a time (fish for Kitty, a bone for Puppy, carrots for Bunny). Scrub the mud into foam with a sponge, then rinse it away with the shower. Dim the lights and stroke gently until the eyes close for a nap. Throw the ball so it can jump and catch it, or simply pet it and watch the hearts float up.
After all 5 needs are met, the animal dances and gives you its sticker. The order of needs and the mud spots change on every visit, and you can keep caring for friends after the sticker book is full.
How to play
- Tap "Play!" and an animal friend walks into the cabin. The yellow button opens your sticker book.
- Look at the bubble over the animal and tap the matching tool: bowl = feed, sponge = bath, moon = sleep, ball = play, hand = pet. A wrong tool only makes the animal shake its head, and the right tool lights up to help.
- Bath, sleep and pets: rub your finger back and forth on the animal (tapping works too). For the bath, scrub the mud off with the sponge first, then rinse the foam away with the shower. The green ring around the bubble shows how close you are.
- Feeding: tap the food on the plate (or the animal) one bite at a time. Ball: tap the ball to throw it; three catches and you're done.
- When all 5 hearts at the top turn pink, you get a sticker. Tap the green arrow to invite the next friend.
Controls
- Phone / tablet: look at the bubble over the animal and tap the matching care tool below. For bath time, bedtime and pets, rub your finger back and forth on the animal; to feed or play, tap the food or the ball.
- Rubbing is tricky? Tapping on the animal counts as a gentle pat and gets the job done too.
- Mouse: click a tool, then hold the button and move over the animal to scrub or stroke it.
- Keyboard: 1–5 pick a tool (feed, bath, sleep, ball, pet), Space / Enter does the action (one bite, one throw, one scrub), Esc goes back to the title.
For parents
- Made for ages 3–5 and still fun at 6–8. Children read a picture of a need and choose the matching kind of care, which practises cause-and-effect matching and empathy. Rubbing, tapping and stroking build fine motor control. Animal names and short instructions appear on screen, so you can read along together.
- There is no losing, no score to lose and no timer. A wrong tool only gets a gentle head shake and the right tool lights up, and a demo appears if nothing happens for a while. Children who can't rub yet can finish everything by tapping. There is no chat, no in-app purchases, no ads and no outbound links, and no name or personal information is ever asked for.
- Only the stickers collected, the last visitor and the sound setting are remembered, in this device's browser (the game still works if saving is blocked). Sound can be switched off with the speaker button, and the game also works offline.